A
project created during an internship at IDEO. I developed a framework
for thinking about the role of sound in interaction design. The
framework contains a conceptual space created by two major axes:
information vs. expression, and focus vs. periphery.
As an example I developed concepts for a washing machine that
uses it's own sounds in a new design to communicate information
about settings. Among other ideas, it plays a short 'overture'
before starting the cycle.